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								express-server/node_modules/readable-stream/.npmignore
									
									
									
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build/
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test/
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		||||
examples/
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fs.js
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		||||
zlib.js
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		||||
							
								
								
									
										18
									
								
								express-server/node_modules/readable-stream/LICENSE
									
									
									
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								express-server/node_modules/readable-stream/LICENSE
									
									
									
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		||||
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
 | 
			
		||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
			
		||||
of this software and associated documentation files (the "Software"), to
 | 
			
		||||
deal in the Software without restriction, including without limitation the
 | 
			
		||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 | 
			
		||||
sell copies of the Software, and to permit persons to whom the Software is
 | 
			
		||||
furnished to do so, subject to the following conditions:
 | 
			
		||||
 | 
			
		||||
The above copyright notice and this permission notice shall be included in
 | 
			
		||||
all copies or substantial portions of the Software.
 | 
			
		||||
 | 
			
		||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
			
		||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 | 
			
		||||
IN THE SOFTWARE.
 | 
			
		||||
							
								
								
									
										15
									
								
								express-server/node_modules/readable-stream/README.md
									
									
									
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								express-server/node_modules/readable-stream/README.md
									
									
									
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# readable-stream
 | 
			
		||||
 | 
			
		||||
***Node-core streams for userland***
 | 
			
		||||
 | 
			
		||||
[](https://nodei.co/npm/readable-stream/)
 | 
			
		||||
[](https://nodei.co/npm/readable-stream/)
 | 
			
		||||
 | 
			
		||||
This package is a mirror of the Streams2 and Streams3 implementations in Node-core.
 | 
			
		||||
 | 
			
		||||
If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core.
 | 
			
		||||
 | 
			
		||||
**readable-stream** comes in two major versions, v1.0.x and v1.1.x. The former tracks the Streams2 implementation in Node 0.10, including bug-fixes and minor improvements as they are added. The latter tracks Streams3 as it develops in Node 0.11; we will likely see a v1.2.x branch for Node 0.12.
 | 
			
		||||
 | 
			
		||||
**readable-stream** uses proper patch-level versioning so if you pin to `"~1.0.0"` you’ll get the latest Node 0.10 Streams2 implementation, including any fixes and minor non-breaking improvements. The patch-level versions of 1.0.x and 1.1.x should mirror the patch-level versions of Node-core releases. You should prefer the **1.0.x** releases for now and when you’re ready to start using Streams3, pin to `"~1.1.0"`
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										1
									
								
								express-server/node_modules/readable-stream/duplex.js
									
									
									
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								express-server/node_modules/readable-stream/duplex.js
									
									
									
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		||||
module.exports = require("./lib/_stream_duplex.js")
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		||||
							
								
								
									
										89
									
								
								express-server/node_modules/readable-stream/lib/_stream_duplex.js
									
									
									
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								express-server/node_modules/readable-stream/lib/_stream_duplex.js
									
									
									
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		||||
// Copyright Joyent, Inc. and other Node contributors.
 | 
			
		||||
//
 | 
			
		||||
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
// copy of this software and associated documentation files (the
 | 
			
		||||
// "Software"), to deal in the Software without restriction, including
 | 
			
		||||
// without limitation the rights to use, copy, modify, merge, publish,
 | 
			
		||||
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
			
		||||
// persons to whom the Software is furnished to do so, subject to the
 | 
			
		||||
// following conditions:
 | 
			
		||||
//
 | 
			
		||||
// The above copyright notice and this permission notice shall be included
 | 
			
		||||
// in all copies or substantial portions of the Software.
 | 
			
		||||
//
 | 
			
		||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
			
		||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
			
		||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
			
		||||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
			
		||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
			
		||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
			
		||||
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 | 
			
		||||
// a duplex stream is just a stream that is both readable and writable.
 | 
			
		||||
// Since JS doesn't have multiple prototypal inheritance, this class
 | 
			
		||||
// prototypally inherits from Readable, and then parasitically from
 | 
			
		||||
// Writable.
 | 
			
		||||
 | 
			
		||||
module.exports = Duplex;
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var objectKeys = Object.keys || function (obj) {
 | 
			
		||||
  var keys = [];
 | 
			
		||||
  for (var key in obj) keys.push(key);
 | 
			
		||||
  return keys;
 | 
			
		||||
}
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var util = require('core-util-is');
 | 
			
		||||
util.inherits = require('inherits');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
var Readable = require('./_stream_readable');
 | 
			
		||||
var Writable = require('./_stream_writable');
 | 
			
		||||
 | 
			
		||||
util.inherits(Duplex, Readable);
 | 
			
		||||
 | 
			
		||||
forEach(objectKeys(Writable.prototype), function(method) {
 | 
			
		||||
  if (!Duplex.prototype[method])
 | 
			
		||||
    Duplex.prototype[method] = Writable.prototype[method];
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
function Duplex(options) {
 | 
			
		||||
  if (!(this instanceof Duplex))
 | 
			
		||||
    return new Duplex(options);
 | 
			
		||||
 | 
			
		||||
  Readable.call(this, options);
 | 
			
		||||
  Writable.call(this, options);
 | 
			
		||||
 | 
			
		||||
  if (options && options.readable === false)
 | 
			
		||||
    this.readable = false;
 | 
			
		||||
 | 
			
		||||
  if (options && options.writable === false)
 | 
			
		||||
    this.writable = false;
 | 
			
		||||
 | 
			
		||||
  this.allowHalfOpen = true;
 | 
			
		||||
  if (options && options.allowHalfOpen === false)
 | 
			
		||||
    this.allowHalfOpen = false;
 | 
			
		||||
 | 
			
		||||
  this.once('end', onend);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// the no-half-open enforcer
 | 
			
		||||
function onend() {
 | 
			
		||||
  // if we allow half-open state, or if the writable side ended,
 | 
			
		||||
  // then we're ok.
 | 
			
		||||
  if (this.allowHalfOpen || this._writableState.ended)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  // no more data can be written.
 | 
			
		||||
  // But allow more writes to happen in this tick.
 | 
			
		||||
  process.nextTick(this.end.bind(this));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function forEach (xs, f) {
 | 
			
		||||
  for (var i = 0, l = xs.length; i < l; i++) {
 | 
			
		||||
    f(xs[i], i);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
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								express-server/node_modules/readable-stream/lib/_stream_passthrough.js
									
									
									
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								express-server/node_modules/readable-stream/lib/_stream_passthrough.js
									
									
									
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 | 
			
		||||
// Copyright Joyent, Inc. and other Node contributors.
 | 
			
		||||
//
 | 
			
		||||
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
// copy of this software and associated documentation files (the
 | 
			
		||||
// "Software"), to deal in the Software without restriction, including
 | 
			
		||||
// without limitation the rights to use, copy, modify, merge, publish,
 | 
			
		||||
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
			
		||||
// persons to whom the Software is furnished to do so, subject to the
 | 
			
		||||
// following conditions:
 | 
			
		||||
//
 | 
			
		||||
// The above copyright notice and this permission notice shall be included
 | 
			
		||||
// in all copies or substantial portions of the Software.
 | 
			
		||||
//
 | 
			
		||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
			
		||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
			
		||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
			
		||||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
			
		||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
			
		||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
			
		||||
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 | 
			
		||||
// a passthrough stream.
 | 
			
		||||
// basically just the most minimal sort of Transform stream.
 | 
			
		||||
// Every written chunk gets output as-is.
 | 
			
		||||
 | 
			
		||||
module.exports = PassThrough;
 | 
			
		||||
 | 
			
		||||
var Transform = require('./_stream_transform');
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var util = require('core-util-is');
 | 
			
		||||
util.inherits = require('inherits');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
util.inherits(PassThrough, Transform);
 | 
			
		||||
 | 
			
		||||
function PassThrough(options) {
 | 
			
		||||
  if (!(this instanceof PassThrough))
 | 
			
		||||
    return new PassThrough(options);
 | 
			
		||||
 | 
			
		||||
  Transform.call(this, options);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PassThrough.prototype._transform = function(chunk, encoding, cb) {
 | 
			
		||||
  cb(null, chunk);
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
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								express-server/node_modules/readable-stream/lib/_stream_readable.js
									
									
									
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								express-server/node_modules/readable-stream/lib/_stream_readable.js
									
									
									
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 | 
			
		||||
// Copyright Joyent, Inc. and other Node contributors.
 | 
			
		||||
//
 | 
			
		||||
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
// copy of this software and associated documentation files (the
 | 
			
		||||
// "Software"), to deal in the Software without restriction, including
 | 
			
		||||
// without limitation the rights to use, copy, modify, merge, publish,
 | 
			
		||||
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
			
		||||
// persons to whom the Software is furnished to do so, subject to the
 | 
			
		||||
// following conditions:
 | 
			
		||||
//
 | 
			
		||||
// The above copyright notice and this permission notice shall be included
 | 
			
		||||
// in all copies or substantial portions of the Software.
 | 
			
		||||
//
 | 
			
		||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
			
		||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
			
		||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
			
		||||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
			
		||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
			
		||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
			
		||||
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 | 
			
		||||
module.exports = Readable;
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var isArray = require('isarray');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var Buffer = require('buffer').Buffer;
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
Readable.ReadableState = ReadableState;
 | 
			
		||||
 | 
			
		||||
var EE = require('events').EventEmitter;
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
 | 
			
		||||
  return emitter.listeners(type).length;
 | 
			
		||||
};
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
var Stream = require('stream');
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var util = require('core-util-is');
 | 
			
		||||
util.inherits = require('inherits');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
var StringDecoder;
 | 
			
		||||
 | 
			
		||||
util.inherits(Readable, Stream);
 | 
			
		||||
 | 
			
		||||
function ReadableState(options, stream) {
 | 
			
		||||
  options = options || {};
 | 
			
		||||
 | 
			
		||||
  // the point at which it stops calling _read() to fill the buffer
 | 
			
		||||
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
 | 
			
		||||
  var hwm = options.highWaterMark;
 | 
			
		||||
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
 | 
			
		||||
 | 
			
		||||
  // cast to ints.
 | 
			
		||||
  this.highWaterMark = ~~this.highWaterMark;
 | 
			
		||||
 | 
			
		||||
  this.buffer = [];
 | 
			
		||||
  this.length = 0;
 | 
			
		||||
  this.pipes = null;
 | 
			
		||||
  this.pipesCount = 0;
 | 
			
		||||
  this.flowing = false;
 | 
			
		||||
  this.ended = false;
 | 
			
		||||
  this.endEmitted = false;
 | 
			
		||||
  this.reading = false;
 | 
			
		||||
 | 
			
		||||
  // In streams that never have any data, and do push(null) right away,
 | 
			
		||||
  // the consumer can miss the 'end' event if they do some I/O before
 | 
			
		||||
  // consuming the stream.  So, we don't emit('end') until some reading
 | 
			
		||||
  // happens.
 | 
			
		||||
  this.calledRead = false;
 | 
			
		||||
 | 
			
		||||
  // a flag to be able to tell if the onwrite cb is called immediately,
 | 
			
		||||
  // or on a later tick.  We set this to true at first, becuase any
 | 
			
		||||
  // actions that shouldn't happen until "later" should generally also
 | 
			
		||||
  // not happen before the first write call.
 | 
			
		||||
  this.sync = true;
 | 
			
		||||
 | 
			
		||||
  // whenever we return null, then we set a flag to say
 | 
			
		||||
  // that we're awaiting a 'readable' event emission.
 | 
			
		||||
  this.needReadable = false;
 | 
			
		||||
  this.emittedReadable = false;
 | 
			
		||||
  this.readableListening = false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  // object stream flag. Used to make read(n) ignore n and to
 | 
			
		||||
  // make all the buffer merging and length checks go away
 | 
			
		||||
  this.objectMode = !!options.objectMode;
 | 
			
		||||
 | 
			
		||||
  // Crypto is kind of old and crusty.  Historically, its default string
 | 
			
		||||
  // encoding is 'binary' so we have to make this configurable.
 | 
			
		||||
  // Everything else in the universe uses 'utf8', though.
 | 
			
		||||
  this.defaultEncoding = options.defaultEncoding || 'utf8';
 | 
			
		||||
 | 
			
		||||
  // when piping, we only care about 'readable' events that happen
 | 
			
		||||
  // after read()ing all the bytes and not getting any pushback.
 | 
			
		||||
  this.ranOut = false;
 | 
			
		||||
 | 
			
		||||
  // the number of writers that are awaiting a drain event in .pipe()s
 | 
			
		||||
  this.awaitDrain = 0;
 | 
			
		||||
 | 
			
		||||
  // if true, a maybeReadMore has been scheduled
 | 
			
		||||
  this.readingMore = false;
 | 
			
		||||
 | 
			
		||||
  this.decoder = null;
 | 
			
		||||
  this.encoding = null;
 | 
			
		||||
  if (options.encoding) {
 | 
			
		||||
    if (!StringDecoder)
 | 
			
		||||
      StringDecoder = require('string_decoder/').StringDecoder;
 | 
			
		||||
    this.decoder = new StringDecoder(options.encoding);
 | 
			
		||||
    this.encoding = options.encoding;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function Readable(options) {
 | 
			
		||||
  if (!(this instanceof Readable))
 | 
			
		||||
    return new Readable(options);
 | 
			
		||||
 | 
			
		||||
  this._readableState = new ReadableState(options, this);
 | 
			
		||||
 | 
			
		||||
  // legacy
 | 
			
		||||
  this.readable = true;
 | 
			
		||||
 | 
			
		||||
  Stream.call(this);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Manually shove something into the read() buffer.
 | 
			
		||||
// This returns true if the highWaterMark has not been hit yet,
 | 
			
		||||
// similar to how Writable.write() returns true if you should
 | 
			
		||||
// write() some more.
 | 
			
		||||
Readable.prototype.push = function(chunk, encoding) {
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
 | 
			
		||||
  if (typeof chunk === 'string' && !state.objectMode) {
 | 
			
		||||
    encoding = encoding || state.defaultEncoding;
 | 
			
		||||
    if (encoding !== state.encoding) {
 | 
			
		||||
      chunk = new Buffer(chunk, encoding);
 | 
			
		||||
      encoding = '';
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return readableAddChunk(this, state, chunk, encoding, false);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Unshift should *always* be something directly out of read()
 | 
			
		||||
Readable.prototype.unshift = function(chunk) {
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
  return readableAddChunk(this, state, chunk, '', true);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
 | 
			
		||||
  var er = chunkInvalid(state, chunk);
 | 
			
		||||
  if (er) {
 | 
			
		||||
    stream.emit('error', er);
 | 
			
		||||
  } else if (chunk === null || chunk === undefined) {
 | 
			
		||||
    state.reading = false;
 | 
			
		||||
    if (!state.ended)
 | 
			
		||||
      onEofChunk(stream, state);
 | 
			
		||||
  } else if (state.objectMode || chunk && chunk.length > 0) {
 | 
			
		||||
    if (state.ended && !addToFront) {
 | 
			
		||||
      var e = new Error('stream.push() after EOF');
 | 
			
		||||
      stream.emit('error', e);
 | 
			
		||||
    } else if (state.endEmitted && addToFront) {
 | 
			
		||||
      var e = new Error('stream.unshift() after end event');
 | 
			
		||||
      stream.emit('error', e);
 | 
			
		||||
    } else {
 | 
			
		||||
      if (state.decoder && !addToFront && !encoding)
 | 
			
		||||
        chunk = state.decoder.write(chunk);
 | 
			
		||||
 | 
			
		||||
      // update the buffer info.
 | 
			
		||||
      state.length += state.objectMode ? 1 : chunk.length;
 | 
			
		||||
      if (addToFront) {
 | 
			
		||||
        state.buffer.unshift(chunk);
 | 
			
		||||
      } else {
 | 
			
		||||
        state.reading = false;
 | 
			
		||||
        state.buffer.push(chunk);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (state.needReadable)
 | 
			
		||||
        emitReadable(stream);
 | 
			
		||||
 | 
			
		||||
      maybeReadMore(stream, state);
 | 
			
		||||
    }
 | 
			
		||||
  } else if (!addToFront) {
 | 
			
		||||
    state.reading = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return needMoreData(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// if it's past the high water mark, we can push in some more.
 | 
			
		||||
// Also, if we have no data yet, we can stand some
 | 
			
		||||
// more bytes.  This is to work around cases where hwm=0,
 | 
			
		||||
// such as the repl.  Also, if the push() triggered a
 | 
			
		||||
// readable event, and the user called read(largeNumber) such that
 | 
			
		||||
// needReadable was set, then we ought to push more, so that another
 | 
			
		||||
// 'readable' event will be triggered.
 | 
			
		||||
function needMoreData(state) {
 | 
			
		||||
  return !state.ended &&
 | 
			
		||||
         (state.needReadable ||
 | 
			
		||||
          state.length < state.highWaterMark ||
 | 
			
		||||
          state.length === 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// backwards compatibility.
 | 
			
		||||
Readable.prototype.setEncoding = function(enc) {
 | 
			
		||||
  if (!StringDecoder)
 | 
			
		||||
    StringDecoder = require('string_decoder/').StringDecoder;
 | 
			
		||||
  this._readableState.decoder = new StringDecoder(enc);
 | 
			
		||||
  this._readableState.encoding = enc;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Don't raise the hwm > 128MB
 | 
			
		||||
var MAX_HWM = 0x800000;
 | 
			
		||||
function roundUpToNextPowerOf2(n) {
 | 
			
		||||
  if (n >= MAX_HWM) {
 | 
			
		||||
    n = MAX_HWM;
 | 
			
		||||
  } else {
 | 
			
		||||
    // Get the next highest power of 2
 | 
			
		||||
    n--;
 | 
			
		||||
    for (var p = 1; p < 32; p <<= 1) n |= n >> p;
 | 
			
		||||
    n++;
 | 
			
		||||
  }
 | 
			
		||||
  return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function howMuchToRead(n, state) {
 | 
			
		||||
  if (state.length === 0 && state.ended)
 | 
			
		||||
    return 0;
 | 
			
		||||
 | 
			
		||||
  if (state.objectMode)
 | 
			
		||||
    return n === 0 ? 0 : 1;
 | 
			
		||||
 | 
			
		||||
  if (n === null || isNaN(n)) {
 | 
			
		||||
    // only flow one buffer at a time
 | 
			
		||||
    if (state.flowing && state.buffer.length)
 | 
			
		||||
      return state.buffer[0].length;
 | 
			
		||||
    else
 | 
			
		||||
      return state.length;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  if (n <= 0)
 | 
			
		||||
    return 0;
 | 
			
		||||
 | 
			
		||||
  // If we're asking for more than the target buffer level,
 | 
			
		||||
  // then raise the water mark.  Bump up to the next highest
 | 
			
		||||
  // power of 2, to prevent increasing it excessively in tiny
 | 
			
		||||
  // amounts.
 | 
			
		||||
  if (n > state.highWaterMark)
 | 
			
		||||
    state.highWaterMark = roundUpToNextPowerOf2(n);
 | 
			
		||||
 | 
			
		||||
  // don't have that much.  return null, unless we've ended.
 | 
			
		||||
  if (n > state.length) {
 | 
			
		||||
    if (!state.ended) {
 | 
			
		||||
      state.needReadable = true;
 | 
			
		||||
      return 0;
 | 
			
		||||
    } else
 | 
			
		||||
      return state.length;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// you can override either this method, or the async _read(n) below.
 | 
			
		||||
Readable.prototype.read = function(n) {
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
  state.calledRead = true;
 | 
			
		||||
  var nOrig = n;
 | 
			
		||||
  var ret;
 | 
			
		||||
 | 
			
		||||
  if (typeof n !== 'number' || n > 0)
 | 
			
		||||
    state.emittedReadable = false;
 | 
			
		||||
 | 
			
		||||
  // if we're doing read(0) to trigger a readable event, but we
 | 
			
		||||
  // already have a bunch of data in the buffer, then just trigger
 | 
			
		||||
  // the 'readable' event and move on.
 | 
			
		||||
  if (n === 0 &&
 | 
			
		||||
      state.needReadable &&
 | 
			
		||||
      (state.length >= state.highWaterMark || state.ended)) {
 | 
			
		||||
    emitReadable(this);
 | 
			
		||||
    return null;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  n = howMuchToRead(n, state);
 | 
			
		||||
 | 
			
		||||
  // if we've ended, and we're now clear, then finish it up.
 | 
			
		||||
  if (n === 0 && state.ended) {
 | 
			
		||||
    ret = null;
 | 
			
		||||
 | 
			
		||||
    // In cases where the decoder did not receive enough data
 | 
			
		||||
    // to produce a full chunk, then immediately received an
 | 
			
		||||
    // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>].
 | 
			
		||||
    // howMuchToRead will see this and coerce the amount to
 | 
			
		||||
    // read to zero (because it's looking at the length of the
 | 
			
		||||
    // first <Buffer > in state.buffer), and we'll end up here.
 | 
			
		||||
    //
 | 
			
		||||
    // This can only happen via state.decoder -- no other venue
 | 
			
		||||
    // exists for pushing a zero-length chunk into state.buffer
 | 
			
		||||
    // and triggering this behavior. In this case, we return our
 | 
			
		||||
    // remaining data and end the stream, if appropriate.
 | 
			
		||||
    if (state.length > 0 && state.decoder) {
 | 
			
		||||
      ret = fromList(n, state);
 | 
			
		||||
      state.length -= ret.length;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (state.length === 0)
 | 
			
		||||
      endReadable(this);
 | 
			
		||||
 | 
			
		||||
    return ret;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // All the actual chunk generation logic needs to be
 | 
			
		||||
  // *below* the call to _read.  The reason is that in certain
 | 
			
		||||
  // synthetic stream cases, such as passthrough streams, _read
 | 
			
		||||
  // may be a completely synchronous operation which may change
 | 
			
		||||
  // the state of the read buffer, providing enough data when
 | 
			
		||||
  // before there was *not* enough.
 | 
			
		||||
  //
 | 
			
		||||
  // So, the steps are:
 | 
			
		||||
  // 1. Figure out what the state of things will be after we do
 | 
			
		||||
  // a read from the buffer.
 | 
			
		||||
  //
 | 
			
		||||
  // 2. If that resulting state will trigger a _read, then call _read.
 | 
			
		||||
  // Note that this may be asynchronous, or synchronous.  Yes, it is
 | 
			
		||||
  // deeply ugly to write APIs this way, but that still doesn't mean
 | 
			
		||||
  // that the Readable class should behave improperly, as streams are
 | 
			
		||||
  // designed to be sync/async agnostic.
 | 
			
		||||
  // Take note if the _read call is sync or async (ie, if the read call
 | 
			
		||||
  // has returned yet), so that we know whether or not it's safe to emit
 | 
			
		||||
  // 'readable' etc.
 | 
			
		||||
  //
 | 
			
		||||
  // 3. Actually pull the requested chunks out of the buffer and return.
 | 
			
		||||
 | 
			
		||||
  // if we need a readable event, then we need to do some reading.
 | 
			
		||||
  var doRead = state.needReadable;
 | 
			
		||||
 | 
			
		||||
  // if we currently have less than the highWaterMark, then also read some
 | 
			
		||||
  if (state.length - n <= state.highWaterMark)
 | 
			
		||||
    doRead = true;
 | 
			
		||||
 | 
			
		||||
  // however, if we've ended, then there's no point, and if we're already
 | 
			
		||||
  // reading, then it's unnecessary.
 | 
			
		||||
  if (state.ended || state.reading)
 | 
			
		||||
    doRead = false;
 | 
			
		||||
 | 
			
		||||
  if (doRead) {
 | 
			
		||||
    state.reading = true;
 | 
			
		||||
    state.sync = true;
 | 
			
		||||
    // if the length is currently zero, then we *need* a readable event.
 | 
			
		||||
    if (state.length === 0)
 | 
			
		||||
      state.needReadable = true;
 | 
			
		||||
    // call internal read method
 | 
			
		||||
    this._read(state.highWaterMark);
 | 
			
		||||
    state.sync = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // If _read called its callback synchronously, then `reading`
 | 
			
		||||
  // will be false, and we need to re-evaluate how much data we
 | 
			
		||||
  // can return to the user.
 | 
			
		||||
  if (doRead && !state.reading)
 | 
			
		||||
    n = howMuchToRead(nOrig, state);
 | 
			
		||||
 | 
			
		||||
  if (n > 0)
 | 
			
		||||
    ret = fromList(n, state);
 | 
			
		||||
  else
 | 
			
		||||
    ret = null;
 | 
			
		||||
 | 
			
		||||
  if (ret === null) {
 | 
			
		||||
    state.needReadable = true;
 | 
			
		||||
    n = 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  state.length -= n;
 | 
			
		||||
 | 
			
		||||
  // If we have nothing in the buffer, then we want to know
 | 
			
		||||
  // as soon as we *do* get something into the buffer.
 | 
			
		||||
  if (state.length === 0 && !state.ended)
 | 
			
		||||
    state.needReadable = true;
 | 
			
		||||
 | 
			
		||||
  // If we happened to read() exactly the remaining amount in the
 | 
			
		||||
  // buffer, and the EOF has been seen at this point, then make sure
 | 
			
		||||
  // that we emit 'end' on the very next tick.
 | 
			
		||||
  if (state.ended && !state.endEmitted && state.length === 0)
 | 
			
		||||
    endReadable(this);
 | 
			
		||||
 | 
			
		||||
  return ret;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
function chunkInvalid(state, chunk) {
 | 
			
		||||
  var er = null;
 | 
			
		||||
  if (!Buffer.isBuffer(chunk) &&
 | 
			
		||||
      'string' !== typeof chunk &&
 | 
			
		||||
      chunk !== null &&
 | 
			
		||||
      chunk !== undefined &&
 | 
			
		||||
      !state.objectMode) {
 | 
			
		||||
    er = new TypeError('Invalid non-string/buffer chunk');
 | 
			
		||||
  }
 | 
			
		||||
  return er;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function onEofChunk(stream, state) {
 | 
			
		||||
  if (state.decoder && !state.ended) {
 | 
			
		||||
    var chunk = state.decoder.end();
 | 
			
		||||
    if (chunk && chunk.length) {
 | 
			
		||||
      state.buffer.push(chunk);
 | 
			
		||||
      state.length += state.objectMode ? 1 : chunk.length;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  state.ended = true;
 | 
			
		||||
 | 
			
		||||
  // if we've ended and we have some data left, then emit
 | 
			
		||||
  // 'readable' now to make sure it gets picked up.
 | 
			
		||||
  if (state.length > 0)
 | 
			
		||||
    emitReadable(stream);
 | 
			
		||||
  else
 | 
			
		||||
    endReadable(stream);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Don't emit readable right away in sync mode, because this can trigger
 | 
			
		||||
// another read() call => stack overflow.  This way, it might trigger
 | 
			
		||||
// a nextTick recursion warning, but that's not so bad.
 | 
			
		||||
function emitReadable(stream) {
 | 
			
		||||
  var state = stream._readableState;
 | 
			
		||||
  state.needReadable = false;
 | 
			
		||||
  if (state.emittedReadable)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  state.emittedReadable = true;
 | 
			
		||||
  if (state.sync)
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      emitReadable_(stream);
 | 
			
		||||
    });
 | 
			
		||||
  else
 | 
			
		||||
    emitReadable_(stream);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function emitReadable_(stream) {
 | 
			
		||||
  stream.emit('readable');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// at this point, the user has presumably seen the 'readable' event,
 | 
			
		||||
// and called read() to consume some data.  that may have triggered
 | 
			
		||||
// in turn another _read(n) call, in which case reading = true if
 | 
			
		||||
// it's in progress.
 | 
			
		||||
// However, if we're not ended, or reading, and the length < hwm,
 | 
			
		||||
// then go ahead and try to read some more preemptively.
 | 
			
		||||
function maybeReadMore(stream, state) {
 | 
			
		||||
  if (!state.readingMore) {
 | 
			
		||||
    state.readingMore = true;
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      maybeReadMore_(stream, state);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function maybeReadMore_(stream, state) {
 | 
			
		||||
  var len = state.length;
 | 
			
		||||
  while (!state.reading && !state.flowing && !state.ended &&
 | 
			
		||||
         state.length < state.highWaterMark) {
 | 
			
		||||
    stream.read(0);
 | 
			
		||||
    if (len === state.length)
 | 
			
		||||
      // didn't get any data, stop spinning.
 | 
			
		||||
      break;
 | 
			
		||||
    else
 | 
			
		||||
      len = state.length;
 | 
			
		||||
  }
 | 
			
		||||
  state.readingMore = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// abstract method.  to be overridden in specific implementation classes.
 | 
			
		||||
// call cb(er, data) where data is <= n in length.
 | 
			
		||||
// for virtual (non-string, non-buffer) streams, "length" is somewhat
 | 
			
		||||
// arbitrary, and perhaps not very meaningful.
 | 
			
		||||
Readable.prototype._read = function(n) {
 | 
			
		||||
  this.emit('error', new Error('not implemented'));
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Readable.prototype.pipe = function(dest, pipeOpts) {
 | 
			
		||||
  var src = this;
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
 | 
			
		||||
  switch (state.pipesCount) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      state.pipes = dest;
 | 
			
		||||
      break;
 | 
			
		||||
    case 1:
 | 
			
		||||
      state.pipes = [state.pipes, dest];
 | 
			
		||||
      break;
 | 
			
		||||
    default:
 | 
			
		||||
      state.pipes.push(dest);
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  state.pipesCount += 1;
 | 
			
		||||
 | 
			
		||||
  var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
 | 
			
		||||
              dest !== process.stdout &&
 | 
			
		||||
              dest !== process.stderr;
 | 
			
		||||
 | 
			
		||||
  var endFn = doEnd ? onend : cleanup;
 | 
			
		||||
  if (state.endEmitted)
 | 
			
		||||
    process.nextTick(endFn);
 | 
			
		||||
  else
 | 
			
		||||
    src.once('end', endFn);
 | 
			
		||||
 | 
			
		||||
  dest.on('unpipe', onunpipe);
 | 
			
		||||
  function onunpipe(readable) {
 | 
			
		||||
    if (readable !== src) return;
 | 
			
		||||
    cleanup();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  function onend() {
 | 
			
		||||
    dest.end();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // when the dest drains, it reduces the awaitDrain counter
 | 
			
		||||
  // on the source.  This would be more elegant with a .once()
 | 
			
		||||
  // handler in flow(), but adding and removing repeatedly is
 | 
			
		||||
  // too slow.
 | 
			
		||||
  var ondrain = pipeOnDrain(src);
 | 
			
		||||
  dest.on('drain', ondrain);
 | 
			
		||||
 | 
			
		||||
  function cleanup() {
 | 
			
		||||
    // cleanup event handlers once the pipe is broken
 | 
			
		||||
    dest.removeListener('close', onclose);
 | 
			
		||||
    dest.removeListener('finish', onfinish);
 | 
			
		||||
    dest.removeListener('drain', ondrain);
 | 
			
		||||
    dest.removeListener('error', onerror);
 | 
			
		||||
    dest.removeListener('unpipe', onunpipe);
 | 
			
		||||
    src.removeListener('end', onend);
 | 
			
		||||
    src.removeListener('end', cleanup);
 | 
			
		||||
 | 
			
		||||
    // if the reader is waiting for a drain event from this
 | 
			
		||||
    // specific writer, then it would cause it to never start
 | 
			
		||||
    // flowing again.
 | 
			
		||||
    // So, if this is awaiting a drain, then we just call it now.
 | 
			
		||||
    // If we don't know, then assume that we are waiting for one.
 | 
			
		||||
    if (!dest._writableState || dest._writableState.needDrain)
 | 
			
		||||
      ondrain();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // if the dest has an error, then stop piping into it.
 | 
			
		||||
  // however, don't suppress the throwing behavior for this.
 | 
			
		||||
  function onerror(er) {
 | 
			
		||||
    unpipe();
 | 
			
		||||
    dest.removeListener('error', onerror);
 | 
			
		||||
    if (EE.listenerCount(dest, 'error') === 0)
 | 
			
		||||
      dest.emit('error', er);
 | 
			
		||||
  }
 | 
			
		||||
  // This is a brutally ugly hack to make sure that our error handler
 | 
			
		||||
  // is attached before any userland ones.  NEVER DO THIS.
 | 
			
		||||
  if (!dest._events || !dest._events.error)
 | 
			
		||||
    dest.on('error', onerror);
 | 
			
		||||
  else if (isArray(dest._events.error))
 | 
			
		||||
    dest._events.error.unshift(onerror);
 | 
			
		||||
  else
 | 
			
		||||
    dest._events.error = [onerror, dest._events.error];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  // Both close and finish should trigger unpipe, but only once.
 | 
			
		||||
  function onclose() {
 | 
			
		||||
    dest.removeListener('finish', onfinish);
 | 
			
		||||
    unpipe();
 | 
			
		||||
  }
 | 
			
		||||
  dest.once('close', onclose);
 | 
			
		||||
  function onfinish() {
 | 
			
		||||
    dest.removeListener('close', onclose);
 | 
			
		||||
    unpipe();
 | 
			
		||||
  }
 | 
			
		||||
  dest.once('finish', onfinish);
 | 
			
		||||
 | 
			
		||||
  function unpipe() {
 | 
			
		||||
    src.unpipe(dest);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // tell the dest that it's being piped to
 | 
			
		||||
  dest.emit('pipe', src);
 | 
			
		||||
 | 
			
		||||
  // start the flow if it hasn't been started already.
 | 
			
		||||
  if (!state.flowing) {
 | 
			
		||||
    // the handler that waits for readable events after all
 | 
			
		||||
    // the data gets sucked out in flow.
 | 
			
		||||
    // This would be easier to follow with a .once() handler
 | 
			
		||||
    // in flow(), but that is too slow.
 | 
			
		||||
    this.on('readable', pipeOnReadable);
 | 
			
		||||
 | 
			
		||||
    state.flowing = true;
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      flow(src);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return dest;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
function pipeOnDrain(src) {
 | 
			
		||||
  return function() {
 | 
			
		||||
    var dest = this;
 | 
			
		||||
    var state = src._readableState;
 | 
			
		||||
    state.awaitDrain--;
 | 
			
		||||
    if (state.awaitDrain === 0)
 | 
			
		||||
      flow(src);
 | 
			
		||||
  };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function flow(src) {
 | 
			
		||||
  var state = src._readableState;
 | 
			
		||||
  var chunk;
 | 
			
		||||
  state.awaitDrain = 0;
 | 
			
		||||
 | 
			
		||||
  function write(dest, i, list) {
 | 
			
		||||
    var written = dest.write(chunk);
 | 
			
		||||
    if (false === written) {
 | 
			
		||||
      state.awaitDrain++;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  while (state.pipesCount && null !== (chunk = src.read())) {
 | 
			
		||||
 | 
			
		||||
    if (state.pipesCount === 1)
 | 
			
		||||
      write(state.pipes, 0, null);
 | 
			
		||||
    else
 | 
			
		||||
      forEach(state.pipes, write);
 | 
			
		||||
 | 
			
		||||
    src.emit('data', chunk);
 | 
			
		||||
 | 
			
		||||
    // if anyone needs a drain, then we have to wait for that.
 | 
			
		||||
    if (state.awaitDrain > 0)
 | 
			
		||||
      return;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // if every destination was unpiped, either before entering this
 | 
			
		||||
  // function, or in the while loop, then stop flowing.
 | 
			
		||||
  //
 | 
			
		||||
  // NB: This is a pretty rare edge case.
 | 
			
		||||
  if (state.pipesCount === 0) {
 | 
			
		||||
    state.flowing = false;
 | 
			
		||||
 | 
			
		||||
    // if there were data event listeners added, then switch to old mode.
 | 
			
		||||
    if (EE.listenerCount(src, 'data') > 0)
 | 
			
		||||
      emitDataEvents(src);
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // at this point, no one needed a drain, so we just ran out of data
 | 
			
		||||
  // on the next readable event, start it over again.
 | 
			
		||||
  state.ranOut = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function pipeOnReadable() {
 | 
			
		||||
  if (this._readableState.ranOut) {
 | 
			
		||||
    this._readableState.ranOut = false;
 | 
			
		||||
    flow(this);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Readable.prototype.unpipe = function(dest) {
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
 | 
			
		||||
  // if we're not piping anywhere, then do nothing.
 | 
			
		||||
  if (state.pipesCount === 0)
 | 
			
		||||
    return this;
 | 
			
		||||
 | 
			
		||||
  // just one destination.  most common case.
 | 
			
		||||
  if (state.pipesCount === 1) {
 | 
			
		||||
    // passed in one, but it's not the right one.
 | 
			
		||||
    if (dest && dest !== state.pipes)
 | 
			
		||||
      return this;
 | 
			
		||||
 | 
			
		||||
    if (!dest)
 | 
			
		||||
      dest = state.pipes;
 | 
			
		||||
 | 
			
		||||
    // got a match.
 | 
			
		||||
    state.pipes = null;
 | 
			
		||||
    state.pipesCount = 0;
 | 
			
		||||
    this.removeListener('readable', pipeOnReadable);
 | 
			
		||||
    state.flowing = false;
 | 
			
		||||
    if (dest)
 | 
			
		||||
      dest.emit('unpipe', this);
 | 
			
		||||
    return this;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // slow case. multiple pipe destinations.
 | 
			
		||||
 | 
			
		||||
  if (!dest) {
 | 
			
		||||
    // remove all.
 | 
			
		||||
    var dests = state.pipes;
 | 
			
		||||
    var len = state.pipesCount;
 | 
			
		||||
    state.pipes = null;
 | 
			
		||||
    state.pipesCount = 0;
 | 
			
		||||
    this.removeListener('readable', pipeOnReadable);
 | 
			
		||||
    state.flowing = false;
 | 
			
		||||
 | 
			
		||||
    for (var i = 0; i < len; i++)
 | 
			
		||||
      dests[i].emit('unpipe', this);
 | 
			
		||||
    return this;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // try to find the right one.
 | 
			
		||||
  var i = indexOf(state.pipes, dest);
 | 
			
		||||
  if (i === -1)
 | 
			
		||||
    return this;
 | 
			
		||||
 | 
			
		||||
  state.pipes.splice(i, 1);
 | 
			
		||||
  state.pipesCount -= 1;
 | 
			
		||||
  if (state.pipesCount === 1)
 | 
			
		||||
    state.pipes = state.pipes[0];
 | 
			
		||||
 | 
			
		||||
  dest.emit('unpipe', this);
 | 
			
		||||
 | 
			
		||||
  return this;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// set up data events if they are asked for
 | 
			
		||||
// Ensure readable listeners eventually get something
 | 
			
		||||
Readable.prototype.on = function(ev, fn) {
 | 
			
		||||
  var res = Stream.prototype.on.call(this, ev, fn);
 | 
			
		||||
 | 
			
		||||
  if (ev === 'data' && !this._readableState.flowing)
 | 
			
		||||
    emitDataEvents(this);
 | 
			
		||||
 | 
			
		||||
  if (ev === 'readable' && this.readable) {
 | 
			
		||||
    var state = this._readableState;
 | 
			
		||||
    if (!state.readableListening) {
 | 
			
		||||
      state.readableListening = true;
 | 
			
		||||
      state.emittedReadable = false;
 | 
			
		||||
      state.needReadable = true;
 | 
			
		||||
      if (!state.reading) {
 | 
			
		||||
        this.read(0);
 | 
			
		||||
      } else if (state.length) {
 | 
			
		||||
        emitReadable(this, state);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return res;
 | 
			
		||||
};
 | 
			
		||||
Readable.prototype.addListener = Readable.prototype.on;
 | 
			
		||||
 | 
			
		||||
// pause() and resume() are remnants of the legacy readable stream API
 | 
			
		||||
// If the user uses them, then switch into old mode.
 | 
			
		||||
Readable.prototype.resume = function() {
 | 
			
		||||
  emitDataEvents(this);
 | 
			
		||||
  this.read(0);
 | 
			
		||||
  this.emit('resume');
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Readable.prototype.pause = function() {
 | 
			
		||||
  emitDataEvents(this, true);
 | 
			
		||||
  this.emit('pause');
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
function emitDataEvents(stream, startPaused) {
 | 
			
		||||
  var state = stream._readableState;
 | 
			
		||||
 | 
			
		||||
  if (state.flowing) {
 | 
			
		||||
    // https://github.com/isaacs/readable-stream/issues/16
 | 
			
		||||
    throw new Error('Cannot switch to old mode now.');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  var paused = startPaused || false;
 | 
			
		||||
  var readable = false;
 | 
			
		||||
 | 
			
		||||
  // convert to an old-style stream.
 | 
			
		||||
  stream.readable = true;
 | 
			
		||||
  stream.pipe = Stream.prototype.pipe;
 | 
			
		||||
  stream.on = stream.addListener = Stream.prototype.on;
 | 
			
		||||
 | 
			
		||||
  stream.on('readable', function() {
 | 
			
		||||
    readable = true;
 | 
			
		||||
 | 
			
		||||
    var c;
 | 
			
		||||
    while (!paused && (null !== (c = stream.read())))
 | 
			
		||||
      stream.emit('data', c);
 | 
			
		||||
 | 
			
		||||
    if (c === null) {
 | 
			
		||||
      readable = false;
 | 
			
		||||
      stream._readableState.needReadable = true;
 | 
			
		||||
    }
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  stream.pause = function() {
 | 
			
		||||
    paused = true;
 | 
			
		||||
    this.emit('pause');
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  stream.resume = function() {
 | 
			
		||||
    paused = false;
 | 
			
		||||
    if (readable)
 | 
			
		||||
      process.nextTick(function() {
 | 
			
		||||
        stream.emit('readable');
 | 
			
		||||
      });
 | 
			
		||||
    else
 | 
			
		||||
      this.read(0);
 | 
			
		||||
    this.emit('resume');
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  // now make it start, just in case it hadn't already.
 | 
			
		||||
  stream.emit('readable');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// wrap an old-style stream as the async data source.
 | 
			
		||||
// This is *not* part of the readable stream interface.
 | 
			
		||||
// It is an ugly unfortunate mess of history.
 | 
			
		||||
Readable.prototype.wrap = function(stream) {
 | 
			
		||||
  var state = this._readableState;
 | 
			
		||||
  var paused = false;
 | 
			
		||||
 | 
			
		||||
  var self = this;
 | 
			
		||||
  stream.on('end', function() {
 | 
			
		||||
    if (state.decoder && !state.ended) {
 | 
			
		||||
      var chunk = state.decoder.end();
 | 
			
		||||
      if (chunk && chunk.length)
 | 
			
		||||
        self.push(chunk);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self.push(null);
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  stream.on('data', function(chunk) {
 | 
			
		||||
    if (state.decoder)
 | 
			
		||||
      chunk = state.decoder.write(chunk);
 | 
			
		||||
 | 
			
		||||
    // don't skip over falsy values in objectMode
 | 
			
		||||
    //if (state.objectMode && util.isNullOrUndefined(chunk))
 | 
			
		||||
    if (state.objectMode && (chunk === null || chunk === undefined))
 | 
			
		||||
      return;
 | 
			
		||||
    else if (!state.objectMode && (!chunk || !chunk.length))
 | 
			
		||||
      return;
 | 
			
		||||
 | 
			
		||||
    var ret = self.push(chunk);
 | 
			
		||||
    if (!ret) {
 | 
			
		||||
      paused = true;
 | 
			
		||||
      stream.pause();
 | 
			
		||||
    }
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  // proxy all the other methods.
 | 
			
		||||
  // important when wrapping filters and duplexes.
 | 
			
		||||
  for (var i in stream) {
 | 
			
		||||
    if (typeof stream[i] === 'function' &&
 | 
			
		||||
        typeof this[i] === 'undefined') {
 | 
			
		||||
      this[i] = function(method) { return function() {
 | 
			
		||||
        return stream[method].apply(stream, arguments);
 | 
			
		||||
      }}(i);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // proxy certain important events.
 | 
			
		||||
  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
 | 
			
		||||
  forEach(events, function(ev) {
 | 
			
		||||
    stream.on(ev, self.emit.bind(self, ev));
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  // when we try to consume some more bytes, simply unpause the
 | 
			
		||||
  // underlying stream.
 | 
			
		||||
  self._read = function(n) {
 | 
			
		||||
    if (paused) {
 | 
			
		||||
      paused = false;
 | 
			
		||||
      stream.resume();
 | 
			
		||||
    }
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  return self;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// exposed for testing purposes only.
 | 
			
		||||
Readable._fromList = fromList;
 | 
			
		||||
 | 
			
		||||
// Pluck off n bytes from an array of buffers.
 | 
			
		||||
// Length is the combined lengths of all the buffers in the list.
 | 
			
		||||
function fromList(n, state) {
 | 
			
		||||
  var list = state.buffer;
 | 
			
		||||
  var length = state.length;
 | 
			
		||||
  var stringMode = !!state.decoder;
 | 
			
		||||
  var objectMode = !!state.objectMode;
 | 
			
		||||
  var ret;
 | 
			
		||||
 | 
			
		||||
  // nothing in the list, definitely empty.
 | 
			
		||||
  if (list.length === 0)
 | 
			
		||||
    return null;
 | 
			
		||||
 | 
			
		||||
  if (length === 0)
 | 
			
		||||
    ret = null;
 | 
			
		||||
  else if (objectMode)
 | 
			
		||||
    ret = list.shift();
 | 
			
		||||
  else if (!n || n >= length) {
 | 
			
		||||
    // read it all, truncate the array.
 | 
			
		||||
    if (stringMode)
 | 
			
		||||
      ret = list.join('');
 | 
			
		||||
    else
 | 
			
		||||
      ret = Buffer.concat(list, length);
 | 
			
		||||
    list.length = 0;
 | 
			
		||||
  } else {
 | 
			
		||||
    // read just some of it.
 | 
			
		||||
    if (n < list[0].length) {
 | 
			
		||||
      // just take a part of the first list item.
 | 
			
		||||
      // slice is the same for buffers and strings.
 | 
			
		||||
      var buf = list[0];
 | 
			
		||||
      ret = buf.slice(0, n);
 | 
			
		||||
      list[0] = buf.slice(n);
 | 
			
		||||
    } else if (n === list[0].length) {
 | 
			
		||||
      // first list is a perfect match
 | 
			
		||||
      ret = list.shift();
 | 
			
		||||
    } else {
 | 
			
		||||
      // complex case.
 | 
			
		||||
      // we have enough to cover it, but it spans past the first buffer.
 | 
			
		||||
      if (stringMode)
 | 
			
		||||
        ret = '';
 | 
			
		||||
      else
 | 
			
		||||
        ret = new Buffer(n);
 | 
			
		||||
 | 
			
		||||
      var c = 0;
 | 
			
		||||
      for (var i = 0, l = list.length; i < l && c < n; i++) {
 | 
			
		||||
        var buf = list[0];
 | 
			
		||||
        var cpy = Math.min(n - c, buf.length);
 | 
			
		||||
 | 
			
		||||
        if (stringMode)
 | 
			
		||||
          ret += buf.slice(0, cpy);
 | 
			
		||||
        else
 | 
			
		||||
          buf.copy(ret, c, 0, cpy);
 | 
			
		||||
 | 
			
		||||
        if (cpy < buf.length)
 | 
			
		||||
          list[0] = buf.slice(cpy);
 | 
			
		||||
        else
 | 
			
		||||
          list.shift();
 | 
			
		||||
 | 
			
		||||
        c += cpy;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function endReadable(stream) {
 | 
			
		||||
  var state = stream._readableState;
 | 
			
		||||
 | 
			
		||||
  // If we get here before consuming all the bytes, then that is a
 | 
			
		||||
  // bug in node.  Should never happen.
 | 
			
		||||
  if (state.length > 0)
 | 
			
		||||
    throw new Error('endReadable called on non-empty stream');
 | 
			
		||||
 | 
			
		||||
  if (!state.endEmitted && state.calledRead) {
 | 
			
		||||
    state.ended = true;
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      // Check that we didn't get one last unshift.
 | 
			
		||||
      if (!state.endEmitted && state.length === 0) {
 | 
			
		||||
        state.endEmitted = true;
 | 
			
		||||
        stream.readable = false;
 | 
			
		||||
        stream.emit('end');
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function forEach (xs, f) {
 | 
			
		||||
  for (var i = 0, l = xs.length; i < l; i++) {
 | 
			
		||||
    f(xs[i], i);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function indexOf (xs, x) {
 | 
			
		||||
  for (var i = 0, l = xs.length; i < l; i++) {
 | 
			
		||||
    if (xs[i] === x) return i;
 | 
			
		||||
  }
 | 
			
		||||
  return -1;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										210
									
								
								express-server/node_modules/readable-stream/lib/_stream_transform.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										210
									
								
								express-server/node_modules/readable-stream/lib/_stream_transform.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,210 @@
 | 
			
		||||
// Copyright Joyent, Inc. and other Node contributors.
 | 
			
		||||
//
 | 
			
		||||
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
// copy of this software and associated documentation files (the
 | 
			
		||||
// "Software"), to deal in the Software without restriction, including
 | 
			
		||||
// without limitation the rights to use, copy, modify, merge, publish,
 | 
			
		||||
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
			
		||||
// persons to whom the Software is furnished to do so, subject to the
 | 
			
		||||
// following conditions:
 | 
			
		||||
//
 | 
			
		||||
// The above copyright notice and this permission notice shall be included
 | 
			
		||||
// in all copies or substantial portions of the Software.
 | 
			
		||||
//
 | 
			
		||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
			
		||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
			
		||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
			
		||||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
			
		||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
			
		||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
			
		||||
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// a transform stream is a readable/writable stream where you do
 | 
			
		||||
// something with the data.  Sometimes it's called a "filter",
 | 
			
		||||
// but that's not a great name for it, since that implies a thing where
 | 
			
		||||
// some bits pass through, and others are simply ignored.  (That would
 | 
			
		||||
// be a valid example of a transform, of course.)
 | 
			
		||||
//
 | 
			
		||||
// While the output is causally related to the input, it's not a
 | 
			
		||||
// necessarily symmetric or synchronous transformation.  For example,
 | 
			
		||||
// a zlib stream might take multiple plain-text writes(), and then
 | 
			
		||||
// emit a single compressed chunk some time in the future.
 | 
			
		||||
//
 | 
			
		||||
// Here's how this works:
 | 
			
		||||
//
 | 
			
		||||
// The Transform stream has all the aspects of the readable and writable
 | 
			
		||||
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
 | 
			
		||||
// internally, and returns false if there's a lot of pending writes
 | 
			
		||||
// buffered up.  When you call read(), that calls _read(n) until
 | 
			
		||||
// there's enough pending readable data buffered up.
 | 
			
		||||
//
 | 
			
		||||
// In a transform stream, the written data is placed in a buffer.  When
 | 
			
		||||
// _read(n) is called, it transforms the queued up data, calling the
 | 
			
		||||
// buffered _write cb's as it consumes chunks.  If consuming a single
 | 
			
		||||
// written chunk would result in multiple output chunks, then the first
 | 
			
		||||
// outputted bit calls the readcb, and subsequent chunks just go into
 | 
			
		||||
// the read buffer, and will cause it to emit 'readable' if necessary.
 | 
			
		||||
//
 | 
			
		||||
// This way, back-pressure is actually determined by the reading side,
 | 
			
		||||
// since _read has to be called to start processing a new chunk.  However,
 | 
			
		||||
// a pathological inflate type of transform can cause excessive buffering
 | 
			
		||||
// here.  For example, imagine a stream where every byte of input is
 | 
			
		||||
// interpreted as an integer from 0-255, and then results in that many
 | 
			
		||||
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
 | 
			
		||||
// 1kb of data being output.  In this case, you could write a very small
 | 
			
		||||
// amount of input, and end up with a very large amount of output.  In
 | 
			
		||||
// such a pathological inflating mechanism, there'd be no way to tell
 | 
			
		||||
// the system to stop doing the transform.  A single 4MB write could
 | 
			
		||||
// cause the system to run out of memory.
 | 
			
		||||
//
 | 
			
		||||
// However, even in such a pathological case, only a single written chunk
 | 
			
		||||
// would be consumed, and then the rest would wait (un-transformed) until
 | 
			
		||||
// the results of the previous transformed chunk were consumed.
 | 
			
		||||
 | 
			
		||||
module.exports = Transform;
 | 
			
		||||
 | 
			
		||||
var Duplex = require('./_stream_duplex');
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var util = require('core-util-is');
 | 
			
		||||
util.inherits = require('inherits');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
util.inherits(Transform, Duplex);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function TransformState(options, stream) {
 | 
			
		||||
  this.afterTransform = function(er, data) {
 | 
			
		||||
    return afterTransform(stream, er, data);
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  this.needTransform = false;
 | 
			
		||||
  this.transforming = false;
 | 
			
		||||
  this.writecb = null;
 | 
			
		||||
  this.writechunk = null;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function afterTransform(stream, er, data) {
 | 
			
		||||
  var ts = stream._transformState;
 | 
			
		||||
  ts.transforming = false;
 | 
			
		||||
 | 
			
		||||
  var cb = ts.writecb;
 | 
			
		||||
 | 
			
		||||
  if (!cb)
 | 
			
		||||
    return stream.emit('error', new Error('no writecb in Transform class'));
 | 
			
		||||
 | 
			
		||||
  ts.writechunk = null;
 | 
			
		||||
  ts.writecb = null;
 | 
			
		||||
 | 
			
		||||
  if (data !== null && data !== undefined)
 | 
			
		||||
    stream.push(data);
 | 
			
		||||
 | 
			
		||||
  if (cb)
 | 
			
		||||
    cb(er);
 | 
			
		||||
 | 
			
		||||
  var rs = stream._readableState;
 | 
			
		||||
  rs.reading = false;
 | 
			
		||||
  if (rs.needReadable || rs.length < rs.highWaterMark) {
 | 
			
		||||
    stream._read(rs.highWaterMark);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function Transform(options) {
 | 
			
		||||
  if (!(this instanceof Transform))
 | 
			
		||||
    return new Transform(options);
 | 
			
		||||
 | 
			
		||||
  Duplex.call(this, options);
 | 
			
		||||
 | 
			
		||||
  var ts = this._transformState = new TransformState(options, this);
 | 
			
		||||
 | 
			
		||||
  // when the writable side finishes, then flush out anything remaining.
 | 
			
		||||
  var stream = this;
 | 
			
		||||
 | 
			
		||||
  // start out asking for a readable event once data is transformed.
 | 
			
		||||
  this._readableState.needReadable = true;
 | 
			
		||||
 | 
			
		||||
  // we have implemented the _read method, and done the other things
 | 
			
		||||
  // that Readable wants before the first _read call, so unset the
 | 
			
		||||
  // sync guard flag.
 | 
			
		||||
  this._readableState.sync = false;
 | 
			
		||||
 | 
			
		||||
  this.once('finish', function() {
 | 
			
		||||
    if ('function' === typeof this._flush)
 | 
			
		||||
      this._flush(function(er) {
 | 
			
		||||
        done(stream, er);
 | 
			
		||||
      });
 | 
			
		||||
    else
 | 
			
		||||
      done(stream);
 | 
			
		||||
  });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Transform.prototype.push = function(chunk, encoding) {
 | 
			
		||||
  this._transformState.needTransform = false;
 | 
			
		||||
  return Duplex.prototype.push.call(this, chunk, encoding);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// This is the part where you do stuff!
 | 
			
		||||
// override this function in implementation classes.
 | 
			
		||||
// 'chunk' is an input chunk.
 | 
			
		||||
//
 | 
			
		||||
// Call `push(newChunk)` to pass along transformed output
 | 
			
		||||
// to the readable side.  You may call 'push' zero or more times.
 | 
			
		||||
//
 | 
			
		||||
// Call `cb(err)` when you are done with this chunk.  If you pass
 | 
			
		||||
// an error, then that'll put the hurt on the whole operation.  If you
 | 
			
		||||
// never call cb(), then you'll never get another chunk.
 | 
			
		||||
Transform.prototype._transform = function(chunk, encoding, cb) {
 | 
			
		||||
  throw new Error('not implemented');
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Transform.prototype._write = function(chunk, encoding, cb) {
 | 
			
		||||
  var ts = this._transformState;
 | 
			
		||||
  ts.writecb = cb;
 | 
			
		||||
  ts.writechunk = chunk;
 | 
			
		||||
  ts.writeencoding = encoding;
 | 
			
		||||
  if (!ts.transforming) {
 | 
			
		||||
    var rs = this._readableState;
 | 
			
		||||
    if (ts.needTransform ||
 | 
			
		||||
        rs.needReadable ||
 | 
			
		||||
        rs.length < rs.highWaterMark)
 | 
			
		||||
      this._read(rs.highWaterMark);
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Doesn't matter what the args are here.
 | 
			
		||||
// _transform does all the work.
 | 
			
		||||
// That we got here means that the readable side wants more data.
 | 
			
		||||
Transform.prototype._read = function(n) {
 | 
			
		||||
  var ts = this._transformState;
 | 
			
		||||
 | 
			
		||||
  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
 | 
			
		||||
    ts.transforming = true;
 | 
			
		||||
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
 | 
			
		||||
  } else {
 | 
			
		||||
    // mark that we need a transform, so that any data that comes in
 | 
			
		||||
    // will get processed, now that we've asked for it.
 | 
			
		||||
    ts.needTransform = true;
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function done(stream, er) {
 | 
			
		||||
  if (er)
 | 
			
		||||
    return stream.emit('error', er);
 | 
			
		||||
 | 
			
		||||
  // if there's nothing in the write buffer, then that means
 | 
			
		||||
  // that nothing more will ever be provided
 | 
			
		||||
  var ws = stream._writableState;
 | 
			
		||||
  var rs = stream._readableState;
 | 
			
		||||
  var ts = stream._transformState;
 | 
			
		||||
 | 
			
		||||
  if (ws.length)
 | 
			
		||||
    throw new Error('calling transform done when ws.length != 0');
 | 
			
		||||
 | 
			
		||||
  if (ts.transforming)
 | 
			
		||||
    throw new Error('calling transform done when still transforming');
 | 
			
		||||
 | 
			
		||||
  return stream.push(null);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										386
									
								
								express-server/node_modules/readable-stream/lib/_stream_writable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										386
									
								
								express-server/node_modules/readable-stream/lib/_stream_writable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,386 @@
 | 
			
		||||
// Copyright Joyent, Inc. and other Node contributors.
 | 
			
		||||
//
 | 
			
		||||
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
// copy of this software and associated documentation files (the
 | 
			
		||||
// "Software"), to deal in the Software without restriction, including
 | 
			
		||||
// without limitation the rights to use, copy, modify, merge, publish,
 | 
			
		||||
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
			
		||||
// persons to whom the Software is furnished to do so, subject to the
 | 
			
		||||
// following conditions:
 | 
			
		||||
//
 | 
			
		||||
// The above copyright notice and this permission notice shall be included
 | 
			
		||||
// in all copies or substantial portions of the Software.
 | 
			
		||||
//
 | 
			
		||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
			
		||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
			
		||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
			
		||||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
			
		||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
			
		||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
			
		||||
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 | 
			
		||||
// A bit simpler than readable streams.
 | 
			
		||||
// Implement an async ._write(chunk, cb), and it'll handle all
 | 
			
		||||
// the drain event emission and buffering.
 | 
			
		||||
 | 
			
		||||
module.exports = Writable;
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var Buffer = require('buffer').Buffer;
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
Writable.WritableState = WritableState;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*<replacement>*/
 | 
			
		||||
var util = require('core-util-is');
 | 
			
		||||
util.inherits = require('inherits');
 | 
			
		||||
/*</replacement>*/
 | 
			
		||||
 | 
			
		||||
var Stream = require('stream');
 | 
			
		||||
 | 
			
		||||
util.inherits(Writable, Stream);
 | 
			
		||||
 | 
			
		||||
function WriteReq(chunk, encoding, cb) {
 | 
			
		||||
  this.chunk = chunk;
 | 
			
		||||
  this.encoding = encoding;
 | 
			
		||||
  this.callback = cb;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function WritableState(options, stream) {
 | 
			
		||||
  options = options || {};
 | 
			
		||||
 | 
			
		||||
  // the point at which write() starts returning false
 | 
			
		||||
  // Note: 0 is a valid value, means that we always return false if
 | 
			
		||||
  // the entire buffer is not flushed immediately on write()
 | 
			
		||||
  var hwm = options.highWaterMark;
 | 
			
		||||
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
 | 
			
		||||
 | 
			
		||||
  // object stream flag to indicate whether or not this stream
 | 
			
		||||
  // contains buffers or objects.
 | 
			
		||||
  this.objectMode = !!options.objectMode;
 | 
			
		||||
 | 
			
		||||
  // cast to ints.
 | 
			
		||||
  this.highWaterMark = ~~this.highWaterMark;
 | 
			
		||||
 | 
			
		||||
  this.needDrain = false;
 | 
			
		||||
  // at the start of calling end()
 | 
			
		||||
  this.ending = false;
 | 
			
		||||
  // when end() has been called, and returned
 | 
			
		||||
  this.ended = false;
 | 
			
		||||
  // when 'finish' is emitted
 | 
			
		||||
  this.finished = false;
 | 
			
		||||
 | 
			
		||||
  // should we decode strings into buffers before passing to _write?
 | 
			
		||||
  // this is here so that some node-core streams can optimize string
 | 
			
		||||
  // handling at a lower level.
 | 
			
		||||
  var noDecode = options.decodeStrings === false;
 | 
			
		||||
  this.decodeStrings = !noDecode;
 | 
			
		||||
 | 
			
		||||
  // Crypto is kind of old and crusty.  Historically, its default string
 | 
			
		||||
  // encoding is 'binary' so we have to make this configurable.
 | 
			
		||||
  // Everything else in the universe uses 'utf8', though.
 | 
			
		||||
  this.defaultEncoding = options.defaultEncoding || 'utf8';
 | 
			
		||||
 | 
			
		||||
  // not an actual buffer we keep track of, but a measurement
 | 
			
		||||
  // of how much we're waiting to get pushed to some underlying
 | 
			
		||||
  // socket or file.
 | 
			
		||||
  this.length = 0;
 | 
			
		||||
 | 
			
		||||
  // a flag to see when we're in the middle of a write.
 | 
			
		||||
  this.writing = false;
 | 
			
		||||
 | 
			
		||||
  // a flag to be able to tell if the onwrite cb is called immediately,
 | 
			
		||||
  // or on a later tick.  We set this to true at first, becuase any
 | 
			
		||||
  // actions that shouldn't happen until "later" should generally also
 | 
			
		||||
  // not happen before the first write call.
 | 
			
		||||
  this.sync = true;
 | 
			
		||||
 | 
			
		||||
  // a flag to know if we're processing previously buffered items, which
 | 
			
		||||
  // may call the _write() callback in the same tick, so that we don't
 | 
			
		||||
  // end up in an overlapped onwrite situation.
 | 
			
		||||
  this.bufferProcessing = false;
 | 
			
		||||
 | 
			
		||||
  // the callback that's passed to _write(chunk,cb)
 | 
			
		||||
  this.onwrite = function(er) {
 | 
			
		||||
    onwrite(stream, er);
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  // the callback that the user supplies to write(chunk,encoding,cb)
 | 
			
		||||
  this.writecb = null;
 | 
			
		||||
 | 
			
		||||
  // the amount that is being written when _write is called.
 | 
			
		||||
  this.writelen = 0;
 | 
			
		||||
 | 
			
		||||
  this.buffer = [];
 | 
			
		||||
 | 
			
		||||
  // True if the error was already emitted and should not be thrown again
 | 
			
		||||
  this.errorEmitted = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function Writable(options) {
 | 
			
		||||
  var Duplex = require('./_stream_duplex');
 | 
			
		||||
 | 
			
		||||
  // Writable ctor is applied to Duplexes, though they're not
 | 
			
		||||
  // instanceof Writable, they're instanceof Readable.
 | 
			
		||||
  if (!(this instanceof Writable) && !(this instanceof Duplex))
 | 
			
		||||
    return new Writable(options);
 | 
			
		||||
 | 
			
		||||
  this._writableState = new WritableState(options, this);
 | 
			
		||||
 | 
			
		||||
  // legacy.
 | 
			
		||||
  this.writable = true;
 | 
			
		||||
 | 
			
		||||
  Stream.call(this);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Otherwise people can pipe Writable streams, which is just wrong.
 | 
			
		||||
Writable.prototype.pipe = function() {
 | 
			
		||||
  this.emit('error', new Error('Cannot pipe. Not readable.'));
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function writeAfterEnd(stream, state, cb) {
 | 
			
		||||
  var er = new Error('write after end');
 | 
			
		||||
  // TODO: defer error events consistently everywhere, not just the cb
 | 
			
		||||
  stream.emit('error', er);
 | 
			
		||||
  process.nextTick(function() {
 | 
			
		||||
    cb(er);
 | 
			
		||||
  });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// If we get something that is not a buffer, string, null, or undefined,
 | 
			
		||||
// and we're not in objectMode, then that's an error.
 | 
			
		||||
// Otherwise stream chunks are all considered to be of length=1, and the
 | 
			
		||||
// watermarks determine how many objects to keep in the buffer, rather than
 | 
			
		||||
// how many bytes or characters.
 | 
			
		||||
function validChunk(stream, state, chunk, cb) {
 | 
			
		||||
  var valid = true;
 | 
			
		||||
  if (!Buffer.isBuffer(chunk) &&
 | 
			
		||||
      'string' !== typeof chunk &&
 | 
			
		||||
      chunk !== null &&
 | 
			
		||||
      chunk !== undefined &&
 | 
			
		||||
      !state.objectMode) {
 | 
			
		||||
    var er = new TypeError('Invalid non-string/buffer chunk');
 | 
			
		||||
    stream.emit('error', er);
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      cb(er);
 | 
			
		||||
    });
 | 
			
		||||
    valid = false;
 | 
			
		||||
  }
 | 
			
		||||
  return valid;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Writable.prototype.write = function(chunk, encoding, cb) {
 | 
			
		||||
  var state = this._writableState;
 | 
			
		||||
  var ret = false;
 | 
			
		||||
 | 
			
		||||
  if (typeof encoding === 'function') {
 | 
			
		||||
    cb = encoding;
 | 
			
		||||
    encoding = null;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  if (Buffer.isBuffer(chunk))
 | 
			
		||||
    encoding = 'buffer';
 | 
			
		||||
  else if (!encoding)
 | 
			
		||||
    encoding = state.defaultEncoding;
 | 
			
		||||
 | 
			
		||||
  if (typeof cb !== 'function')
 | 
			
		||||
    cb = function() {};
 | 
			
		||||
 | 
			
		||||
  if (state.ended)
 | 
			
		||||
    writeAfterEnd(this, state, cb);
 | 
			
		||||
  else if (validChunk(this, state, chunk, cb))
 | 
			
		||||
    ret = writeOrBuffer(this, state, chunk, encoding, cb);
 | 
			
		||||
 | 
			
		||||
  return ret;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
function decodeChunk(state, chunk, encoding) {
 | 
			
		||||
  if (!state.objectMode &&
 | 
			
		||||
      state.decodeStrings !== false &&
 | 
			
		||||
      typeof chunk === 'string') {
 | 
			
		||||
    chunk = new Buffer(chunk, encoding);
 | 
			
		||||
  }
 | 
			
		||||
  return chunk;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// if we're already writing something, then just put this
 | 
			
		||||
// in the queue, and wait our turn.  Otherwise, call _write
 | 
			
		||||
// If we return false, then we need a drain event, so set that flag.
 | 
			
		||||
function writeOrBuffer(stream, state, chunk, encoding, cb) {
 | 
			
		||||
  chunk = decodeChunk(state, chunk, encoding);
 | 
			
		||||
  if (Buffer.isBuffer(chunk))
 | 
			
		||||
    encoding = 'buffer';
 | 
			
		||||
  var len = state.objectMode ? 1 : chunk.length;
 | 
			
		||||
 | 
			
		||||
  state.length += len;
 | 
			
		||||
 | 
			
		||||
  var ret = state.length < state.highWaterMark;
 | 
			
		||||
  // we must ensure that previous needDrain will not be reset to false.
 | 
			
		||||
  if (!ret)
 | 
			
		||||
    state.needDrain = true;
 | 
			
		||||
 | 
			
		||||
  if (state.writing)
 | 
			
		||||
    state.buffer.push(new WriteReq(chunk, encoding, cb));
 | 
			
		||||
  else
 | 
			
		||||
    doWrite(stream, state, len, chunk, encoding, cb);
 | 
			
		||||
 | 
			
		||||
  return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function doWrite(stream, state, len, chunk, encoding, cb) {
 | 
			
		||||
  state.writelen = len;
 | 
			
		||||
  state.writecb = cb;
 | 
			
		||||
  state.writing = true;
 | 
			
		||||
  state.sync = true;
 | 
			
		||||
  stream._write(chunk, encoding, state.onwrite);
 | 
			
		||||
  state.sync = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onwriteError(stream, state, sync, er, cb) {
 | 
			
		||||
  if (sync)
 | 
			
		||||
    process.nextTick(function() {
 | 
			
		||||
      cb(er);
 | 
			
		||||
    });
 | 
			
		||||
  else
 | 
			
		||||
    cb(er);
 | 
			
		||||
 | 
			
		||||
  stream._writableState.errorEmitted = true;
 | 
			
		||||
  stream.emit('error', er);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onwriteStateUpdate(state) {
 | 
			
		||||
  state.writing = false;
 | 
			
		||||
  state.writecb = null;
 | 
			
		||||
  state.length -= state.writelen;
 | 
			
		||||
  state.writelen = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onwrite(stream, er) {
 | 
			
		||||
  var state = stream._writableState;
 | 
			
		||||
  var sync = state.sync;
 | 
			
		||||
  var cb = state.writecb;
 | 
			
		||||
 | 
			
		||||
  onwriteStateUpdate(state);
 | 
			
		||||
 | 
			
		||||
  if (er)
 | 
			
		||||
    onwriteError(stream, state, sync, er, cb);
 | 
			
		||||
  else {
 | 
			
		||||
    // Check if we're actually ready to finish, but don't emit yet
 | 
			
		||||
    var finished = needFinish(stream, state);
 | 
			
		||||
 | 
			
		||||
    if (!finished && !state.bufferProcessing && state.buffer.length)
 | 
			
		||||
      clearBuffer(stream, state);
 | 
			
		||||
 | 
			
		||||
    if (sync) {
 | 
			
		||||
      process.nextTick(function() {
 | 
			
		||||
        afterWrite(stream, state, finished, cb);
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      afterWrite(stream, state, finished, cb);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function afterWrite(stream, state, finished, cb) {
 | 
			
		||||
  if (!finished)
 | 
			
		||||
    onwriteDrain(stream, state);
 | 
			
		||||
  cb();
 | 
			
		||||
  if (finished)
 | 
			
		||||
    finishMaybe(stream, state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Must force callback to be called on nextTick, so that we don't
 | 
			
		||||
// emit 'drain' before the write() consumer gets the 'false' return
 | 
			
		||||
// value, and has a chance to attach a 'drain' listener.
 | 
			
		||||
function onwriteDrain(stream, state) {
 | 
			
		||||
  if (state.length === 0 && state.needDrain) {
 | 
			
		||||
    state.needDrain = false;
 | 
			
		||||
    stream.emit('drain');
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// if there's something in the buffer waiting, then process it
 | 
			
		||||
function clearBuffer(stream, state) {
 | 
			
		||||
  state.bufferProcessing = true;
 | 
			
		||||
 | 
			
		||||
  for (var c = 0; c < state.buffer.length; c++) {
 | 
			
		||||
    var entry = state.buffer[c];
 | 
			
		||||
    var chunk = entry.chunk;
 | 
			
		||||
    var encoding = entry.encoding;
 | 
			
		||||
    var cb = entry.callback;
 | 
			
		||||
    var len = state.objectMode ? 1 : chunk.length;
 | 
			
		||||
 | 
			
		||||
    doWrite(stream, state, len, chunk, encoding, cb);
 | 
			
		||||
 | 
			
		||||
    // if we didn't call the onwrite immediately, then
 | 
			
		||||
    // it means that we need to wait until it does.
 | 
			
		||||
    // also, that means that the chunk and cb are currently
 | 
			
		||||
    // being processed, so move the buffer counter past them.
 | 
			
		||||
    if (state.writing) {
 | 
			
		||||
      c++;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  state.bufferProcessing = false;
 | 
			
		||||
  if (c < state.buffer.length)
 | 
			
		||||
    state.buffer = state.buffer.slice(c);
 | 
			
		||||
  else
 | 
			
		||||
    state.buffer.length = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Writable.prototype._write = function(chunk, encoding, cb) {
 | 
			
		||||
  cb(new Error('not implemented'));
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Writable.prototype.end = function(chunk, encoding, cb) {
 | 
			
		||||
  var state = this._writableState;
 | 
			
		||||
 | 
			
		||||
  if (typeof chunk === 'function') {
 | 
			
		||||
    cb = chunk;
 | 
			
		||||
    chunk = null;
 | 
			
		||||
    encoding = null;
 | 
			
		||||
  } else if (typeof encoding === 'function') {
 | 
			
		||||
    cb = encoding;
 | 
			
		||||
    encoding = null;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  if (typeof chunk !== 'undefined' && chunk !== null)
 | 
			
		||||
    this.write(chunk, encoding);
 | 
			
		||||
 | 
			
		||||
  // ignore unnecessary end() calls.
 | 
			
		||||
  if (!state.ending && !state.finished)
 | 
			
		||||
    endWritable(this, state, cb);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function needFinish(stream, state) {
 | 
			
		||||
  return (state.ending &&
 | 
			
		||||
          state.length === 0 &&
 | 
			
		||||
          !state.finished &&
 | 
			
		||||
          !state.writing);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function finishMaybe(stream, state) {
 | 
			
		||||
  var need = needFinish(stream, state);
 | 
			
		||||
  if (need) {
 | 
			
		||||
    state.finished = true;
 | 
			
		||||
    stream.emit('finish');
 | 
			
		||||
  }
 | 
			
		||||
  return need;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function endWritable(stream, state, cb) {
 | 
			
		||||
  state.ending = true;
 | 
			
		||||
  finishMaybe(stream, state);
 | 
			
		||||
  if (cb) {
 | 
			
		||||
    if (state.finished)
 | 
			
		||||
      process.nextTick(cb);
 | 
			
		||||
    else
 | 
			
		||||
      stream.once('finish', cb);
 | 
			
		||||
  }
 | 
			
		||||
  state.ended = true;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										65
									
								
								express-server/node_modules/readable-stream/package.json
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								express-server/node_modules/readable-stream/package.json
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,65 @@
 | 
			
		||||
{
 | 
			
		||||
  "_from": "readable-stream@~1.0.32",
 | 
			
		||||
  "_id": "readable-stream@1.0.34",
 | 
			
		||||
  "_inBundle": false,
 | 
			
		||||
  "_integrity": "sha1-Elgg40vIQtLyqq+v5MKRbuMsFXw=",
 | 
			
		||||
  "_location": "/readable-stream",
 | 
			
		||||
  "_phantomChildren": {},
 | 
			
		||||
  "_requested": {
 | 
			
		||||
    "type": "range",
 | 
			
		||||
    "registry": true,
 | 
			
		||||
    "raw": "readable-stream@~1.0.32",
 | 
			
		||||
    "name": "readable-stream",
 | 
			
		||||
    "escapedName": "readable-stream",
 | 
			
		||||
    "rawSpec": "~1.0.32",
 | 
			
		||||
    "saveSpec": null,
 | 
			
		||||
    "fetchSpec": "~1.0.32"
 | 
			
		||||
  },
 | 
			
		||||
  "_requiredBy": [
 | 
			
		||||
    "/bun"
 | 
			
		||||
  ],
 | 
			
		||||
  "_resolved": "http://registry.npmjs.org/readable-stream/-/readable-stream-1.0.34.tgz",
 | 
			
		||||
  "_shasum": "125820e34bc842d2f2aaafafe4c2916ee32c157c",
 | 
			
		||||
  "_spec": "readable-stream@~1.0.32",
 | 
			
		||||
  "_where": "D:\\Desktop\\Git\\Firebase\\SmartShopperFirebase\\node_modules\\bun",
 | 
			
		||||
  "author": {
 | 
			
		||||
    "name": "Isaac Z. Schlueter",
 | 
			
		||||
    "email": "i@izs.me",
 | 
			
		||||
    "url": "http://blog.izs.me/"
 | 
			
		||||
  },
 | 
			
		||||
  "browser": {
 | 
			
		||||
    "util": false
 | 
			
		||||
  },
 | 
			
		||||
  "bugs": {
 | 
			
		||||
    "url": "https://github.com/isaacs/readable-stream/issues"
 | 
			
		||||
  },
 | 
			
		||||
  "bundleDependencies": false,
 | 
			
		||||
  "dependencies": {
 | 
			
		||||
    "core-util-is": "~1.0.0",
 | 
			
		||||
    "inherits": "~2.0.1",
 | 
			
		||||
    "isarray": "0.0.1",
 | 
			
		||||
    "string_decoder": "~0.10.x"
 | 
			
		||||
  },
 | 
			
		||||
  "deprecated": false,
 | 
			
		||||
  "description": "Streams2, a user-land copy of the stream library from Node.js v0.10.x",
 | 
			
		||||
  "devDependencies": {
 | 
			
		||||
    "tap": "~0.2.6"
 | 
			
		||||
  },
 | 
			
		||||
  "homepage": "https://github.com/isaacs/readable-stream#readme",
 | 
			
		||||
  "keywords": [
 | 
			
		||||
    "readable",
 | 
			
		||||
    "stream",
 | 
			
		||||
    "pipe"
 | 
			
		||||
  ],
 | 
			
		||||
  "license": "MIT",
 | 
			
		||||
  "main": "readable.js",
 | 
			
		||||
  "name": "readable-stream",
 | 
			
		||||
  "repository": {
 | 
			
		||||
    "type": "git",
 | 
			
		||||
    "url": "git://github.com/isaacs/readable-stream.git"
 | 
			
		||||
  },
 | 
			
		||||
  "scripts": {
 | 
			
		||||
    "test": "tap test/simple/*.js"
 | 
			
		||||
  },
 | 
			
		||||
  "version": "1.0.34"
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								express-server/node_modules/readable-stream/passthrough.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								express-server/node_modules/readable-stream/passthrough.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
module.exports = require("./lib/_stream_passthrough.js")
 | 
			
		||||
							
								
								
									
										11
									
								
								express-server/node_modules/readable-stream/readable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								express-server/node_modules/readable-stream/readable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,11 @@
 | 
			
		||||
var Stream = require('stream'); // hack to fix a circular dependency issue when used with browserify
 | 
			
		||||
exports = module.exports = require('./lib/_stream_readable.js');
 | 
			
		||||
exports.Stream = Stream;
 | 
			
		||||
exports.Readable = exports;
 | 
			
		||||
exports.Writable = require('./lib/_stream_writable.js');
 | 
			
		||||
exports.Duplex = require('./lib/_stream_duplex.js');
 | 
			
		||||
exports.Transform = require('./lib/_stream_transform.js');
 | 
			
		||||
exports.PassThrough = require('./lib/_stream_passthrough.js');
 | 
			
		||||
if (!process.browser && process.env.READABLE_STREAM === 'disable') {
 | 
			
		||||
  module.exports = require('stream');
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								express-server/node_modules/readable-stream/transform.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								express-server/node_modules/readable-stream/transform.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
module.exports = require("./lib/_stream_transform.js")
 | 
			
		||||
							
								
								
									
										1
									
								
								express-server/node_modules/readable-stream/writable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								express-server/node_modules/readable-stream/writable.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
module.exports = require("./lib/_stream_writable.js")
 | 
			
		||||
		Reference in New Issue
	
	Block a user